Game development studio · London

We build games that hold the room.

IronChampionGuide is a Covent Garden studio shipping console, PC and mobile titles — from first playable prototype to launch, LiveOps and platform porting.

+44 20 7836 2934
38
Titles shipped
11 yrs
In production
4
Platforms per launch
Game development in progress at IronChampionGuide
Our mission

Craft-led studios ship the games players remember.

Since 2015 we have partnered with publishers and indie founders from our workshop off Neal Street. We keep teams small, senior and embedded — designers, engineers and artists in one room, iterating on the fun until the moment-to-moment feel is undeniable.

Playtest every sprint

Weekly builds go in front of real players so design decisions are backed by data, not opinion.

Own the whole pipeline

Unreal and Unity engineering, tools, art and audio under one roof — no hand-offs lost between vendors.

Ship on every screen

One codebase tuned for PlayStation, Xbox, Steam, Switch and mobile without cutting the experience.

Selected work

Projects from the workshop

Scroll to explore recent releases and works-in-progress. Drag or swipe on touch.

Iron Vanguard — Console · Action RPG
Console · Action RPG

Iron Vanguard

A 40-hour third-person RPG built in Unreal Engine 5, launched on PS5 and Xbox Series X|S with 92% positive reviews.

Neon Circuit — PC · Roguelite
PC · Roguelite

Neon Circuit

A synthwave deck-building roguelite with 300k Steam wishlists at launch and a 12-week seasonal LiveOps calendar.

Tidewalkers — Mobile · Cozy sim
Mobile · Cozy sim

Tidewalkers

A hand-painted island management sim for iOS and Android, featured by Apple in 30 territories.

Sparrow & Ash — Switch · Metroidvania
Switch · Metroidvania

Sparrow & Ash

A 2D metroidvania ported to Nintendo Switch at a locked 60fps, from PC master to certification in nine weeks.

The people

Senior hands on every build

Small, cross-disciplinary and permanent — no rotating contractors on your project.

Marcus Bell, Studio Director & Creative Lead

Marcus Bell

Studio Director & Creative Lead

Ex-AAA design director. Shaped the combat feel on three shipped console franchises.

Priya Nair, Technical Director

Priya Nair

Technical Director

Unreal and Unity engine specialist focused on 60fps performance and clean tooling.

Tom Fletcher, Art Director

Tom Fletcher

Art Director

Leads look-dev and lighting; painterly stylisation and readable UI are his obsession.

Sofia Duarte, Lead Producer

Sofia Duarte

Lead Producer

Keeps scope honest, sprints calm and certification submissions on schedule.

Daniel Okafor, Audio Director

Daniel Okafor

Audio Director

Adaptive music and sound design; built the interactive score for Neon Circuit.

What partners say

Trusted by publishers and founders

"They took our vertical slice and turned it into a launch that beat our wishlist targets by 40%. The build quality was console-ready months early."
Hannah W.Publisher, Manchester · March 2025
"The most honest scoping conversation we have had with any studio. No surprises, weekly playable builds, and a Switch port that just worked."
Ravi S.Indie founder, London · January 2025
"Their audio and combat feel work is a cut above. Players in our reviews specifically call out how good the game feels to hold."
Elena K.Studio partner, Brighton · November 2024
"We came in with a mobile prototype and left with a live game and a LiveOps calendar we could actually run ourselves."
James O.Mobile publisher, Leeds · August 2024
Engagement models

Ways to work with us

Fixed-scope milestones or embedded teams. All figures ex-VAT, billed in GBP.

Prototype Sprint

Prove the fun before you commit the budget.

from £18,000/ 6 weeks
  • Playable vertical slice
  • Core loop & feel tuning
  • Art & tech style test
  • Free 45-min scoping call
Start a prototype
Most popular

Full Production

A dedicated senior team taking your game to launch.

from £14,500/ month
  • Cross-disciplinary embedded team
  • Weekly playable builds
  • Console & PC certification
  • LiveOps & launch support
Plan your production

Port & LiveOps

Bring your finished game to new platforms and keep it live.

from £9,000/ platform
  • Switch / PS / Xbox ports
  • Locked 60fps performance pass
  • Certification submission
  • Seasonal content updates
Discuss a port

Studio hours: Monday–Friday, 9:00–18:00 GMT · Covent Garden, London

Get in touch

Tell us about your game

Send a few lines about your project and we will reply within one working day.